This research and development aims to develop an Android-based learning media “DaKon” to train the speaking skill of tenth grade students in SMAN 5 Malang. The development model used in this research is a Production of Multimedia Packages from Ghislandi. The procedure as mentioned above includes (1) define the user needs, (2) design product, (3) data preparation, (4) arrange product, (5) system alignment and evaluation, (6) produce product. Based on the results of the questionnaire and the observation with qualitative method, the Android application “DaKon” can be used as a learning media to practice speaking skill of the tenth grade students in senior or vocational high school
This research is based on the computer network learning process carried out by the teacher and stud...
This research is based on the computer network learning process carried out by the teacher and stud...
Information technology development has reached all aspects of life, including education. The use of ...
This research and development aims to develop an Android-based learning media “DaKon” to train the s...
This research and development aims to develop an Android-based learning media “DaKon” to train the s...
The purpose of this study was to develop English learning media based on an Android application for ...
Learning is all efforts made by a teacher (educator) to ensure that the learning process takes place...
The purpose of this development research is to develop Android applications as a medium for collage ...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
This study aims to produce android based learning on the material of a flat sidewalk that is feasibl...
This research is motivated by the problem of the limitations of ICT learning resources in Class Ten ...
This study aims to produce a android-based mobile learning media with character. The research method...
This study aims to produce a android-based mobile learning media with character. The research method...
This research is based on the computer network learning process carried out by the teacher and stud...
This research is based on the computer network learning process carried out by the teacher and stud...
This research is based on the computer network learning process carried out by the teacher and stud...
Information technology development has reached all aspects of life, including education. The use of ...
This research and development aims to develop an Android-based learning media “DaKon” to train the s...
This research and development aims to develop an Android-based learning media “DaKon” to train the s...
The purpose of this study was to develop English learning media based on an Android application for ...
Learning is all efforts made by a teacher (educator) to ensure that the learning process takes place...
The purpose of this development research is to develop Android applications as a medium for collage ...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
Learning media encourages learning. Limitations of learning media in Buddhist education in Sunday sc...
This study aims to produce android based learning on the material of a flat sidewalk that is feasibl...
This research is motivated by the problem of the limitations of ICT learning resources in Class Ten ...
This study aims to produce a android-based mobile learning media with character. The research method...
This study aims to produce a android-based mobile learning media with character. The research method...
This research is based on the computer network learning process carried out by the teacher and stud...
This research is based on the computer network learning process carried out by the teacher and stud...
This research is based on the computer network learning process carried out by the teacher and stud...
Information technology development has reached all aspects of life, including education. The use of ...